
The success of the PC Engine created a strong relationship between NEC and Hudson, who began work on a true successor (as opposed to the SuperGrafx, an upgraded PC Engine that had been released the year before to low sales and was already discontinued) as early as 1990. The PC Engine was successful in Japan, but the TG-16 struggled in overseas markets. In 1987, NEC partnered with game publisher Hudson Soft to create the PC Engine, released internationally as the TurboGrafx-16. The PC-FX was uncompetitive with its fifth generation peers due to lack of a 3D polygon-based graphics chip, high price, and limited developer support and is considered a commercial failure. Its form factor is like that of a tower PC, intended to be similarly upgradeable. Unlike its predecessor, the PC-FX was only released in Japan. Based on the NEC V810 CPU and CD-ROM, it was intended as the successor to the PC Engine (known overseas as the TurboGrafx-16). It was released in 1994 and discontinued in February 1998, as NEC's final home video game console. The PC-FX is a 32-bit home video game console developed by NEC and Hudson Soft.
